Difference between revisions of "Tao Village"

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23) [[Monochrome Tower]] - A tower that’s a pretty good landmark for finding your way back to Tao, no matter how far away you are.  It’s way tall and easy to recognize.  There’s no way in anymore, apparently.  I know that [[Chill]] and Devonshire got in once, but they had special keys.  I’m not entirely sure what happened to those.
 
23) [[Monochrome Tower]] - A tower that’s a pretty good landmark for finding your way back to Tao, no matter how far away you are.  It’s way tall and easy to recognize.  There’s no way in anymore, apparently.  I know that [[Chill]] and Devonshire got in once, but they had special keys.  I’m not entirely sure what happened to those.
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==Missions and Events==
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===Mission 1===
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===Event 1===
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===Mission 2===
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===Event 2===
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===Mission 3===
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====PK's Request====
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===Event 3===
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====Resignation====
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====Redactions====
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====A Deal====
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===Mission 4===
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====The Errand====
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===Event 4===
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===Mission 5===
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====The Pulled String====
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====Fight and Flight====
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===Mission 6===
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====The Illusion====
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====The Dates====
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===Event 6===
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====Reprieve====
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====Event 6 suckers====
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====Well of Memories====
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===Mission 7===
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====Complementaries====
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====Inspiration====
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===Event 7===
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===Mission 8===
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==Gallery==
 
==Gallery==

Revision as of 10:16, 24 May 2013

Tao Village

Part of Tao World

Anana Portrait.png Chill Portrait.png Icon Lexy.png Icon Fresnel.png Icon Maple.png Icon GunpowderV2.png Icon Dmitri.png Icon Auntie Kanga.png Icon Barty.png Icon Chrys.png Icon Gnasher.png Icon Missy.png Icon Scout.png Icon Archimedes.png Icon Cyclone.png Icon Hops.png Icon Pal.png Icon Palette.png Icon Hatch.png Icon Charcoal.png Icon Tohne.png Icon Master Shao.png Icon Callahan.png Icon Zaru.png Icon Haychel.png Icon Poppy.png Icon Remedy.png Icon Gerrark.png Icon Vic.png Icon Gabriel.png Icon Ezekiel.png Icon Nugget.png Icon Ore.png


M1 Rescuers Stamp.png M5 Stamp.png M6 Stamp.png M7 Stamp.png
E1 Stamp.png E2 Stamp.png E3 Stamp.png E4 Stamp.png E7 Stamp.png
E6 part 1 Stamp.png


Affiliation Bay Merchants
Direction Almost a day of walk southwest of Alomomola City
Nearby Landmarks Tao Ranch
Monochrome Tower
Related Stories Arc 1:
PK's Request
Resignation
A Deal
The Pulled String
Arc 2:
Successor
The Illusion
Fight and Flight
Event 6 suckers
The Question
Inspiration
Links Rescuers
Merchants
Rogues
Tao Village 2.png


A village that serves as a crossroads for many inhabitants, including the Rescuers, Rogues, and Merchants.

Buildings and Landmarks

Note - The Key and it's descriptions are personally written by PK

Hi, I'm PK. This is my village-- or, rather, I suppose it's grown out of the title "village" a bit, don't you think? But "Tao Town" and "Tao City" either don't sound right or don't quite apply. But, that's all right. Tao Village sounds cozy, doesn't it? It sounds like a nice place to live, right? Not too crowded, everything you need in one place... I guess I should give a little tour or something. Well, let's get to that.

1) Tao Tenements - I had these built recently, after the whole... winter disaster thing. They don’t quite look like the rest of the buildings, huh? Yeah, I know, they’re kind of out of place. I guess I wanted to bring a bit of the... the look from Alomomola City into Tao a bit. Did you know they rarely use Pokemon-shaped buildings there? I know! It’s kind of hard to believe if you’ve been living here for a while, but they’re a lot like plain boxes out there. These tenements reflect that a bit. They’re nice if you want to rent from me and don’t really want to live out in the woods. Safety in numbers and all that jazz.

2) The Rescuer HQ - I still can’t even believe this place is up and running again. After Mike turned tail and left like a little baby, I really expected to just reclaim the tree for myself. I think this tree’s about... 150 years old or so? Maybe more. It’s the oldest one directly in the village, and biggest too. It’s one of the few that didn’t start to rot and die after the... the Sorbet incident. Lucky them, I guess. Anyway, Fresnel managed to cough up the money to get it properly built. I imagine he’d have done it himself, but treehouses--sturdy ones-- are tricky jobs to do without experience, or so I’ve heard. I don’t built a lot, so I don’t really know. Er, moving on...

3) Devonshire Law Firm - If you notice anything at all, notice how that geezer finally has a proper door. No more abandoned-building look. Oh, yeah, and that’s also the headquarters for the Rogues, if that interests you.

4) Spinda Café - Run by none other than that nauseating fellow Vertigo. Er, I don’t mean to imply that he’s got a nauseating personality or anything; I just mean that I get a little sick watching him totter around all the time. Trust me. You’ll know what I mean if you check it out yourself.

5) Barty’s Bluff - Run by Barty the Drifblim, as the name might have suggested to the mentally acute. He’s all right, I guess. He always requests quite a bit of money to keep his place going though... kind of annoying, but I can’t say I don’t like quick transportation when I need to get somewhere in a flash. He has little outposts set up in a couple of areas. I know there’s one in Sapling Village... and I think he was trying to get one set up in Alomomola too. That’ll really help me out if they start paying for his services too...

6) Sleepytime Books - This is actually something I’m taking a little bit of a gamble on. These two fellows came by--Gerard and Vic, I think?--from Alomomola (oh, and have I mentioned yet? That’s my hometown) and they wanted to set up a little used book store. I was a little wary about how many of you could actually... read... so I wasn’t too sure about letting them take up a valuable spot of land. Alas, Callahan wouldn’t leave me alone the moment he heard of my little dilemma. And, well, that guy’s a gigantic pain in the neck, so I eventually obliged. So there you go.

7) Happy Treasure Time - Okay I don’t even know what’s up with the name. I think the Diglett who owns this place is a little foreign, but uh, that’s okay. I guess he’s really good at helping your teams out in discovering... whatever. Artifacts? I think that’s what it was. Well.. for a price, anyway. He’s negotiated with each of us guild leaders and set up a little arrangement that we can give teams slips for doing a good job at something-or-other, which says that the team is worth taking on a treasure search. Not ordinary treasure, but... artifacts. I wasn’t really listening when the guy was talking to me, but I think he mentioned that Palette’s paint is a type of artifact that lets her use a move she can’t normally use. I’m not too interested in that stuff unless it’s worth a lot.

Speaking of Palette...

8) Pal’s Studio - So. Pal has a little shop right inside Tao Village now. He used to be out in the woods-- do you remember that? I sure do... oh well. Palette’s his studiomate. Most Pokemon go to Pal for portraits though. Palette’s work is... something. Maybe go see for yourself, I guess, if you’re into art. I don’t really have much time for it, myself.

9) Snowflake Memorial - Maybe I lied a little when I said I didn’t have time for art. I designed this one myself! It’s made of nevermeltice, and all of the names of the lost Pokemon from the Sorbet incident are inscribed on the roof. There’s a little bell you can ring when you want to call out to someone you lost. Speaking of Sorbet... If you never met him, the fountain in the middle of town is a pretty good likeness. It’s not quite as big, but it does endlessly spew out water and look pretty while doing so. I still have no clue how the fountains work! Any fountain we stick there just magically pulls water out of thin air and... oh well, whatever. I don’t wanna question nice things.

10) Missionary of the Divine Arc - Okay I might have made a slight mistake in allowing this place to be set up. I thought I’d need the money--and they were willing to pay a lot for this little spot of land-- but as it turned out, I didn’t. So, um, yeah, it’s run by an Archeops named Gabriel, who was sent here by that stuffy chicken, Prosphora. Gabriel wears a shiny little garb around his neck if you haven’t seen him yet. I have no idea what the crap the building’s supposed to be either, so don’t give me those funny looks. I tried asking him what it was and he said it was a holy symbol or something. That’s it. Beyond that, I’m not even sure he knows what it really is.

11) Master Foo Dojo - You guys all know him by now, right? He gives lots of sage advice, apparently. Oh, and his grandpa came into town recently I guess. I think they have something new planned soon with... moves or something. I wouldn’t really know anything about how useful Foo’s advice is, but I can’t help but admit that my curiosity is piqued a little at the special moves thing I’ve been hearing about. A move tutor!

12) Pidove Post - Run by Archimedes. Sometimes I see a Pelipper come in to deliver mail from Alomomola, and sometimes a Delibird from Snowy Village. I can’t really recall anything else I’ve seen though. This is just the mail place, no big deal. It’s free, too. Well, free for you guys. I have to pay to keep it going.

13) Doctors - No fancy name here. Whatcha see is whatcha get. That weirdo Quaak and that surgeon Remedy live here, as well as work from here. Oh, and Poppy, too. Don’t bother Quaak with small-time things, he doesn’t take well to that. That’s my advice. Talk to Poppy if you have a stomach ache or whatever.

14) More tenements! - We were already over this, but I thought I just might point out how many there are. There are quite a bit.

15) Awesome Gazebo - Okay well that’s not really its name, but gazebos are pretty cool. Wait... I guess it COULD be its name, I mean I had it built and all... what the hell, let’s call it the Awesome Gazebo.

16) Missy’s Daycare - I think Missy’s going to be getting some help soon. There are simply too many orphans lately who just keep popping up. Sometimes I wonder what the deal with that is. Where do all those eggs even come from...? Well, I mean, I obviously know where they come from! I’m not a kid! I just mean, she always has a lot dropped off on her. It’s kinda weird. Do Pokemon really just... oh, whatever.

17) Chrys’s Tailoring - This is where you redeem your accessory vouchers. Chrys makes a bunch of neat little accessories for you guys. Er, not just Chrys, no-- he has help! There’s this ghost, Slash- er, er, no! Gnasher. His name’s Gnasher. He’s kind of a jerk, but I can’t help but kind of admire the things he comes up with. It’s kind of a shame he has to be such an angry dork. Where’d all that talent even come from?

18) Tao Ranch - Moved next to us, if you remember it ever being further away. The old ranch got really messed up, unfortunately... I still am not quite sure who exactly works on the ranch now that Malt works with me. I’ve only ever done business with Malt, so, uh. I think there’s a Meganium and... wow. I forget. Whatever! They’re getting more help soon, anyway.

19) Merchants’ Hut - Undoubtedly my favorite building, as you might be able to infer. The biggest and most important building... I live here, too! All our stock and supplies are here, and there are usually a few guild members helping out to run the place. This is where I do most of my training of new members. I do actually know quite a bit about items, y’know. And good sale techniques, locations for shop, ways to bargain, and... ah, I won’t bore you. I can see the look on your face. Moving on.

20) Auntie Kanga’s Storage - Got extra crap? Dump it here if you have an accessory voucher to blow.

21) Patrat Patrol HQ - Hire these guys if you want some extra security. They’re pretty trustworthy from what I know.

22) Icy Cave - This is... it’s mostly closed now, but this is where Sorbet came from. You can see it in the distance. if you’re looking north. It’s right next to...

23) Monochrome Tower - A tower that’s a pretty good landmark for finding your way back to Tao, no matter how far away you are. It’s way tall and easy to recognize. There’s no way in anymore, apparently. I know that Chill and Devonshire got in once, but they had special keys. I’m not entirely sure what happened to those.

Missions and Events

Mission 1

text

Event 1

text

Mission 2

text

Event 2

text

Mission 3

text

PK's Request

text

Event 3

text

Resignation

text

Redactions

text

A Deal

text

Mission 4

text

The Errand

text

Event 4

text

Mission 5

text

The Pulled String

text

Fight and Flight

text

Mission 6

text

The Illusion

text

The Dates

text

Event 6

text

Reprieve

text

Event 6 suckers

text

Well of Memories

text

Mission 7

text

Complementaries

text

Inspiration

text

Event 7

text

Mission 8

text

Gallery