Difference between revisions of "The Marshals"
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| Image = Nile | | Image = Nile | ||
| Affiliation = Gambitville Resident | | Affiliation = Gambitville Resident | ||
− | | Role = Marshal | + | | Role = Southern Gentleman Marshal |
| Location = Gambitville | | Location = Gambitville | ||
| Species = Vaporeon | | Species = Vaporeon | ||
| Gender = Male | | Gender = Male | ||
− | | Age = | + | | Age = Adult |
− | | Move1 = | + | | Move1 = Icy Wind |
− | | Move2 = | + | | Move2 = Scald |
− | | Move3 = | + | | Move3 = Mist |
− | | Move4 = | + | | Move4 = Charm |
− | | Trait = | + | | Trait = Likes to relax |
− | | Nature = | + | | Nature = Calm |
}} | }} | ||
Having come from [[Humming Oasis|the nearby oasis]], this fellow is equipped for exploring the well underneath Gambitville. He was the second one to earn the position of helping out Jury as a Marshal. | Having come from [[Humming Oasis|the nearby oasis]], this fellow is equipped for exploring the well underneath Gambitville. He was the second one to earn the position of helping out Jury as a Marshal. | ||
{{clr}} | {{clr}} | ||
− | |||
=Gallery= | =Gallery= |
Revision as of 13:59, 2 June 2013
Contents
Andy
Andy |
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Affiliation | Gambitville Resident | ||||
Role | Law-Abiding Automaton | ||||
Usual Location | Gambitville | ||||
Species | Template:Species | ||||
Gender | Male | ||||
Age | Adult | ||||
Trait | Sturdy Body | ||||
Nature | Hardy | ||||
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Andy the Law-Abiding Automaton has called rustic Gambitville his home for many years now, ladies and gents. He'll do anything for law and order, but he is merely a robot and does not truly know what those concepts are. Luckily for him, his boss Jury is always there to clarify! He'll do anything for that guy.
With a smile on his face and a spring in his step, Andy is the last thing many criminals see before the lever is pulled and the world falls out from underneath them.
Missions and Events
Tasks
Andy took charge in organizing these tasks and also needed some assistance. Andy had to go ahead town declaring Jury is the only figure in town with authority, not vigilante groups. As teams went around town with the announcement, Andy took note of any residents who appeared to dislike the news. Also, Andy needed teams to make a lot of sandstone bricks so he may use them later on to build a town wall. He also offered to assist teams if they have trouble building new sets of gallows. Template:Clr
Huckleberry
Huckleberry |
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Affiliation | Gambitville Resident | ||||
Role | Happy Marshal | ||||
Usual Location | Gambitville | ||||
Species | Template:Species | ||||
Gender | Male | ||||
Age | Dog | ||||
Trait | Highly curious | ||||
Nature | Docile | ||||
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The first Pokemon to apply for position of "Marshal" and to successfully win it was Huckleberry, a cheery Houndour. He's got an excellent sense of smell and hearing, and as such, is great at sniffing out criminals in town.
Missions and Events
Tasks
Huckleberry saw Timmy, a young Sandshrew, fall down the well just outside of town. He asked teams to help find the shrew, dead or alive. Template:Clr
Nile
Nile |
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Affiliation | Gambitville Resident | ||||
Role | Southern Gentleman Marshal | ||||
Usual Location | Gambitville | ||||
Species | Template:Species | ||||
Gender | Male | ||||
Age | Adult | ||||
Trait | Likes to relax | ||||
Nature | Calm | ||||
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Having come from the nearby oasis, this fellow is equipped for exploring the well underneath Gambitville. He was the second one to earn the position of helping out Jury as a Marshal.
Template:Clr