Difference between revisions of "The Marshals"

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=Andy=
 
{{Character
 
{{Character
 
  | Shortname = Andy
 
  | Shortname = Andy
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With a smile on his face and a spring in his step, Andy is the last thing many criminals see before the lever is pulled and the world falls out from underneath them.
 
With a smile on his face and a spring in his step, Andy is the last thing many criminals see before the lever is pulled and the world falls out from underneath them.
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 +
==Missions and Events==
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===Tasks===
 +
Andy took charge in organizing these [[June Tasks 2013|tasks]] and also needed some assistance. Andy had to go ahead town declaring Jury is the only figure in town with authority, not vigilante groups. As teams went around town with the announcement, Andy took note of any residents who appeared to dislike the news. Also, Andy needed teams to make a lot of sandstone bricks so he may use them later on to build a town wall. He also offered to assist teams if they have trouble building new sets of gallows.
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{{clr}}
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=Huckleberry=
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{{Character
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| Shortname = Huckleberry
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| Image = Huckleberry
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| Affiliation = Gambitville Resident
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| Role = Happy Marshal
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| Location = Gambitville
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| Species = Houndour
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| Gender = Male
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| Age = Dog
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| Move1 = Odor Sleuth
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| Move2 = Mud-Slap
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| Move3 = Fire Spin
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| Move4 = Swift
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| Trait = Highly curious
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| Nature = Docile
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}}
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The first Pokemon to apply for position of "Marshal" and to successfully win it was Huckleberry, a cheery Houndour. He's got an excellent sense of smell and hearing, and as such, is great at sniffing out criminals in town.
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 +
==Missions and Events==
 +
===Tasks===
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Huckleberry saw Timmy, a young Sandshrew, fall down the well just outside of town. He asked teams to help find the shrew, dead or alive.
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{{clr}}
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=Nile=
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{{Character
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| Shortname = Nile
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| Image = Nile
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| Affiliation = Gambitville Resident
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| Role = Southern Gentleman Marshal
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| Location = Gambitville
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| Species = Vaporeon
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| Gender = Male
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| Age = Adult
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| Move1 = Icy Wind
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| Move2 = Scald
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| Move3 = Mist
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| Move4 = Charm
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| Trait = Likes to relax
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| Nature = Calm
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}}
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Having come from [[Humming Oasis|the nearby oasis]], this fellow is equipped for exploring the well underneath Gambitville. He was the second one to earn the position of helping out Jury as a Marshal.
 
{{clr}}
 
{{clr}}
  
==Gallery==
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=Gallery=
 
<gallery>
 
<gallery>
File:Andy_Pengo.png|Original artwork by Pengo
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File:Andy_Pengo.png|Original Andy by Pengo
 +
File:The Marshals.png|Gambitville's Marshals
 
</gallery>
 
</gallery>

Latest revision as of 09:21, 5 June 2013

Andy

Andy

Andy.png


Affiliation Gambitville Resident
Role Law-Abiding Automaton
Usual Location Gambitville
Species Template:Species
Gender Male
Age Adult
Trait Sturdy Body
Nature Hardy

Move 1: Template:Move

Move 2: Template:Move

Move 3: Template:Move

Move 4: Template:Move




Andy the Law-Abiding Automaton has called rustic Gambitville his home for many years now, ladies and gents. He'll do anything for law and order, but he is merely a robot and does not truly know what those concepts are. Luckily for him, his boss Jury is always there to clarify! He'll do anything for that guy.

With a smile on his face and a spring in his step, Andy is the last thing many criminals see before the lever is pulled and the world falls out from underneath them.

Missions and Events

Tasks

Andy took charge in organizing these tasks and also needed some assistance. Andy had to go ahead town declaring Jury is the only figure in town with authority, not vigilante groups. As teams went around town with the announcement, Andy took note of any residents who appeared to dislike the news. Also, Andy needed teams to make a lot of sandstone bricks so he may use them later on to build a town wall. He also offered to assist teams if they have trouble building new sets of gallows. Template:Clr


Huckleberry

Huckleberry

Huckleberry.png


Affiliation Gambitville Resident
Role Happy Marshal
Usual Location Gambitville
Species Template:Species
Gender Male
Age Dog
Trait Highly curious
Nature Docile

Move 1: Template:Move

Move 2: Template:Move

Move 3: Template:Move

Move 4: Template:Move




The first Pokemon to apply for position of "Marshal" and to successfully win it was Huckleberry, a cheery Houndour. He's got an excellent sense of smell and hearing, and as such, is great at sniffing out criminals in town.

Missions and Events

Tasks

Huckleberry saw Timmy, a young Sandshrew, fall down the well just outside of town. He asked teams to help find the shrew, dead or alive. Template:Clr

Nile

Nile

Nile.png


Affiliation Gambitville Resident
Role Southern Gentleman Marshal
Usual Location Gambitville
Species Template:Species
Gender Male
Age Adult
Trait Likes to relax
Nature Calm

Move 1: Template:Move

Move 2: Template:Move

Move 3: Template:Move

Move 4: Template:Move




Having come from the nearby oasis, this fellow is equipped for exploring the well underneath Gambitville. He was the second one to earn the position of helping out Jury as a Marshal. Template:Clr

Gallery