Artifacts

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Artifacts are rare items hidden all throughout the world which are imbued with hidden capabilities. Each one has a special power stored within it; Pokemon lucky enough to obtain an artifact may be able to draw out these powers.



First Set

Artifacts1.png
  • Scarlet Orb - A beautiful orb that emits a blindingly bright flash. Invokes Flash or Tail Glow (your choice!) when used.


  • Foxtail Whip - An elegant whip that will leave a burn when struck. Invokes Will-O-Wisp when used.


  • Chargestone Rod - Made from chargestone, a common rock in Steel City that amplifies and contains high voltages of electricity. This will allow shocking damage. It was said that a wise Manetric formed this treasure in his name, though his name itself was lost in time. Invokes Charge when used.


  • Ancient Bell - A cracked bell which emits a soothing sound that restores a team's statuses to normal. Invokes Heal Bell when used.


  • Pendulum - Easily allows one to hypnotise another into a sound sleep. Invokes Hypnosis when used.


  • Metal Flute - Play this and you will sound the sound of five Durants' battle cries. Sound-Blockers recommended, as such instrument is known to drive many players insane. Invokes Metal Sound when used.


  • Magic Paint - This paint allows for one to draw out their inspiration and obtain a move made from observation. Lets you Sketch any non-signature move, but there's only enough to use it once. The sketched move permanently replaces one of your existing four moves.